Released October 1998, Urza’s Saga started the Urza’s Block, which was high on expectations following the successful Blocks of Ice Age, Mirage and Tempest.
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Released October 1998, Urza’s Saga started the Urza’s Block, which was high on expectations following the successful Blocks of Ice Age, Mirage and Tempest.
Declassify >Released in June of 1998, Exodus was the end of the Tempest Block, also known as The Rath Cycle. It continued the new standard for 143 card small expansion sets laid out by Stronghold and it was a great end to the Rath Cycle by many measures.
Declassify >Released in March of 1998, Stronghold was many things; the beginning of the standard for 143 card small expansion sets, down from the old standard of Weatherlight and Visions of 167 cards and it was the first expansion and second set of Tempest: The Rath Cycle.
Declassify >Tempest was released in October of 1997 and it changed the game, or at least deck building and strategy in innumerable ways. It was the first set of the Rath Block, the name given to the Tempest block. Shadow and Buyback were two new rules added to the landscape of Magic: The Gathering from the set, while Phasing and Flanking were not present having, as it seemed, been contained to just the Mirage block.
Declassify >Weatherlight was released on June 6th, 1997 and introduced many new and reinvented uses for the graveyard. It was the last set of the Mirage Block and still expanded upon the themes of Mirage. Phasing and Flanking were expanded and many tribes grew as well; Djinns, Efreets, Elves, Goblins, Dwarves, Dragons, Clerics and Knights.
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