“Duke Nukem” and “Quake,” along with “Doom” and “Wolfenstein 3D,” are the forefathers of all first person shooters, but there was something special that set 3D Realms’ “M” Rated hero apart from the rest.
Declassify >Retro Gaming Revisited
        Of all things Geek. I am…
        “Duke Nukem” and “Quake,” along with “Doom” and “Wolfenstein 3D,” are the forefathers of all first person shooters, but there was something special that set 3D Realms’ “M” Rated hero apart from the rest.
Declassify >
        Released in 1994, as a sequel to SimCity (1989), SimCity 2000 was the second in a now long line of SimCity games. It is an open-ended city-building game. It takes the strategy of simulation games and mixes in a dash of building with LEGOs, which if you think about it, is the perfect storm for a video game.
Declassify >
                Well, it’s about damn time.
After first introducing us to the magic that a Nintendo all-star fighting game could be in 1999 (god, typing that makes me feel old), the House of Mario FINALLY brought a FIGHTER to the melee!
The introduction of Little Mac as a playable character during last week’s Nintendo direct was a surprise to me, but only because they’ve ignored the fighter standing in their midst for so long.
Declassify >
        I spent countless hours, playing through Single-Player Diablo games, leveling my rogue to a level 31 and killing Diablo a few times. Why did I do this? I wanted to be able to give a firsthand account of each quest in the single-player of Diablo.
Declassify >
                Chucklefish, the indie creators of PC-based “Starbound,” makes no reservations about what to expect when playing the beta version of their first-ever game.
“WARNING: EARLY BETA. BUGS/CRASHES/CHARACTER WIPES EXPECTED.”
Half of the fun and frustration in digging (or should I say matter manipulating) my way through the galaxies-wide sandbox game is discovering whether what I had built, earned, or stolen would be there in the morning.
Declassify >